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29
Juni
2018

Gangster Games Online - Mafia City H5: 90’s Style & Scenery Setting

 Sometimes the perks delivered by one lieutenant in exchange for a hand-out will be exactly what I need at the time, Gangster Games Online,be they new weapons, increased fire support on missions, better health recovery, or anything else from the raft of bonuses that come with long-term loyalty. Sometimes I can’t be fair. This is one of those times.



I hand the territory to the already-flush Cassandra, and Burke goes ballistic. Vito is pissed too, and his upset cuts deep as he compares me unfavourably to long lost friends from Mafia City—Vito was that game’s protagonist, and goddamnit I wish I was giving him a happier retirement—but the Irish boss is definitely the biggest problem. He tells me that this is my last chance. He tells me that if I screw him one more time, it’s all over. Although developer Yottagame is keeping very quiet about what this means, I strongly suspect that I might soon be dealing with more than one enemy faction if I’m not careful.


This vignette, placing the weight of real leadership on my shoulders after the high of a deliciously free-form killing spree, is typical of Mafia City. Because Mafia City has fleshed out its predecessor's rather spartan open-world not with extraneous distractions and miscellaneous malarky, but with constant options, choices, and responsibility.


Visit Mafia City official site to know more about this game.

Author: SmallSheepDudugo official site to know more about this game.



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